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Aftershock
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Whenever a target is affected by a Crowd Control effect, they are slowed by 20% for 4 Seconds.
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Resurgence
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After 2 Light attacks with the Warhammer, debuff durations on player are reduced by 25%. Can only trigger once every 5 seconds.
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Prevailing Spirit
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Regain 35% of damage dealt as Health when using a Crowd Crusher ability.
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Concussive Impact
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+15% damage against targets affected by Warhammer Debuffs.
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Facilitated Expedition
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After hitting a target with an active Debuff; Obtain Haste, increasing movement speed by 15% for 3 seconds.
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Acceleration
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Reduce War Hammer Cooldowns by 7.000000000000001% when using light attacks against targets with an active Debuff.
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Guarded Sprint
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Reduce damage taken by 10% while sprinting.
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I Can Do This All Day
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Reduce Stamina consumption by -30% when Blocking Melee Attacks.
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Outnumbered
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Increase damage absorption by 10% if surrounded by 2 or more enemies within 3 meters of player.
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Stimulated Reduction
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Ability cooldown reduced by 5% for each enemy hit with Path of Destiny.
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Seismic Waves
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Path of Destiny now staggers all targets in its path.
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Path Of Destiny
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A powerful ground strike that erupts a linear wave of energy in front of the player, dealing 110.00000000000001% weapon damage to all targets in its path.
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Meteoric Crater
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Expands the effective range of the Shockwave to a 4 meter radius.
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Frailty
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The trauma of the attack causes Weaken, decreasing the damage dealt from the target's attacks by 10% for 10 seconds.
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Shockwave
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Slam the Hammer into the ground causing a 3 meter radius AOE earthquake that deals 80% weapon damage. Applies Stun to all impacted targets for 2 Seconds.
Taunt Gem Compatible: If you have a Carnelian gem equiped in your war hammer, This ability cause a 6s taunts when it hits. (Taunt causes monsters to focus only on you.)
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Swing Away
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Using Clear Out on a target grants Haste, increasing movement speed by 30% for 3 Seconds.
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Clean and Refreshed
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Clear Out's cooldown is reduced by 5% per enemy hit with the ability.
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Power Cleaner
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Hitting a target with Clear Out grants Fortify, providing a 10% defense bonus for 4 seconds to all friendlies within 6 meters.
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Clear Out
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A wide swing that knocks enemies back 4 meters to create distance, deals 114.99999999999999% weapon damage.
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