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Exploited Weakness
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+10% damage per debuff on target (30% Max).
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Exposed Wounds
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+15% Critical Chance against targets with Bleed.
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Exacerbating Crits
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Critical Hits extend the duration of your Spear debuffs and damage over time effects by 20%.
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Aggressive Maneuvers
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The first successful hit with an ability within 2 seconds of dodging reduces all Spear cooldowns by 20%.
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Unerring Precision
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+20% damage against targets with active GRIT.
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Finishing Blows
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+15% damage against targets with less than 30% health.
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Crippling Jabs
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The last hit of the light attack chain applies 30% Slow for 3 seconds to targets below 30% health.
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Refreshing Jabs
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All spear cooldowns are reduced by 10% on the second hit of the light attack chain.
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Precise Jabs
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+5% Critical Chance on light attacks.
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Continuous Motion
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Cooldowns for other spear abilities are reduced by 30% on successful hit.
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Relentless Blows
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Gain Empower after successful hits on targets below 50% health, increasing damage by 20% for 5 seconds.
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Vault Kick
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Use your spear to vault forward and kick your target, dealing 75% weapon damage. Applies Stun for 1.5 seconds.
Taunt Gem Compatible: If you have a Carnelian gem equiped in your spear, This ability cause a 2s taunts when it hits. (Taunt causes monsters to focus only on you.)
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Impactful Strikes
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Target is staggered if you successfully land all three hits.
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Rupturing Strikes
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Rend increased to 10% per strike against targets above 50% health.
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Perforate
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Three quick piercing strikes that each deal 70% weapon damage and apply Rend, reducing the target's damage absorption by 5% for 10 seconds.
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Deep Wound
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Bleed duration increased to 15 seconds.
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Follow Through
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Gain Empower on Critical Hits, increasing damage by 20% for 10 seconds.
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Deadly Ambush
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+20% damage against targets that have full health.
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Skewer
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Rush forward and skewer your target, dealing 125% weapon damage. Applies Bleed (10% weapon damage) every 1 second for 10 seconds.
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Reserved Strength
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+25% damage while stamina is full.
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