Rapier

Total: 38
Title
Title Description Tier
Red Curtains Critical strikes reduce all cooldowns by 5%.
Momentum Gain 25% increased damage on your next light or heavy attack after performing an ability. Ends on hit or after 3 seconds.
Desperation Deal 10% more damage when your stamina is below 40%.
Swiftness +3% Haste for 4 seconds on any hit. Can stack up to 5 times.
Controlled Breathing +3 stamina on any hit.
Perfectionist Deal 10% more damage when your health is full.
Crescendo Individual successful light attacks reduce the cooldown of this ability by 30% each.
Adagio Evading forward gains 15% increased damage on your next light attack. Ends on hit or after 1 second.
Allegro Gain 20% movement speed for 3 seconds on use.
Breathe In Gain 20 stamina immediately on use.
Evade Perform a small, reliable sidestep in your current movement direction that cancels any current activity and provides momentary invulnerability. 'Light Attack's made during Evade are performed exceptionally fast.
Interruption Pressing 'Light Attack' any time during Fleche will stop and perform a static, continuation attack dealing 114.99999999999999% damage.
Backside After performing Fleche, your next critical strike attack will have its damage increased by 15%. Lasts for 5 seconds.
Quick Lunge Killing with this ability reduces its cooldown by 80%.
Fleche Leave the ground lunging forward for 10m in a stabbing motion piercing through enemies dealing 145% damage.
Lasting Consequence Increase the stun from Riposte to 2 seconds.
Priority Reduce the cooldown of other Rapier abilities by 20% when landing a Riposte stun.
Insult to Injury If the Riposte is triggered successfully, all your attacts become uninterruptable for 3 seconds.
Riposte Enter into a defensive stance for 1 second. If struck during this ability, counter the attacker stunning them briefly for 1.5 seconds. You are briefly invulnerable upon a successful Riposte. Taunt Gem Compatible: If you have a Carnelian gem equiped in your rapier, This ability cause a 4s taunts to all foes within 5m. (Taunt causes monsters to focus only on you.)
Engarde Deal 10% more damage when your target has greater than 50% health.