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Concussion
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When you land a headshot you deal 20% more damage and a 50% chance to get your arrow back.
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Bullseye
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Bow shots critical chance increase by 10%.
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Hawkeye
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When you land a headshot heal yourself for 10% of damage done.
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Arrow Range
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Increased arrow distance before start of gravity by 100%.
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Surprise Attack
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If you haven't damaged a foe in the last 10s: Deal 20% extra damage.
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Opening Strike
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Heavy attacks deal +20% damage to foes with 100% health.
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Finishing Shot
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If your target is below 50% health: Deal 20% more damage.
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Unbreakable Focus
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Receive 10% less damage while aiming.
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Aim True
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Heavy attacks arrows fly faster and deal 30% more damage.
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Long Range
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Deal 20% more damage to foes at least 10m away.
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Calculated
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Reduce cooldown shot per hit by 10%.
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Scatter Shot
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Splinter Shot splits into 5 arrows.
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Splinter Shot
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Shoot an arrow out 10 meters it then splits into 3 arrows dealing 50% weapon damage.
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Deep Strike
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Penetrating Shot deals 20% more damage to targets 20m or more away.
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Blood Soaked Arrow
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Increased damage by 10% after each hit. (max 50% damage.)
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Penetrating Shot
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Shoot an arrow dealing 150% weapon damage that passes through targets and continues for 100 meters.
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Final Blow
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3rd Shot of Rapid Shot deal 25% extra damage.
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Rapid Accuracy
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If all 3 arrows consecutively hit the same target Rapid Shot’s cooldown is reduced by 50%.
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Rapid Shot
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Shoot 3 consecutive arrows. The first two dealing 100% weapon damage each. The last shot causes a knockback and deal 125% weapon damage.
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Knee Shot
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Leg shots cause 10% slow for 2s (slow causes target to move slower.).
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