|
Defy Death
|
When you receive lethal damage: Avoid death, reduce to 50 HP and gain immortality for 3 seconds. (75s cooldown)
| |
|
Frenzied Purge
|
When hitting an enemy while your health is below 30%: Removes all Bleed, Burn, and Poison DoT effects from the player. (60 second cooldown)
| |
|
Fortifying Strikes
|
Hitting the same target with 3 light attacks grants Fortify, increasing damage absorption by 15% for 3 seconds.
| |
|
Against All Odds
|
Increase base damage by 10% for every enemy within 5 meters of player.
| |
|
Desperate Refresh
|
All cooldowns are reduced by 2% when hitting an enemy with an attack while your HP is below 30%
| |
|
Relentless Fury
|
After a successful Heavy attack: gain Empower granting a 30% damage increase for 3 seconds or after 4 attacks.
| |
|
Accumulated Power
|
After 3 successful light attacks against the same target: gain Empower, granting a 30% damage increase for 3 seconds or until the next attack.
| |
|
Enraged Strikes
|
If target is below 30% health. Light and Heavy attacks deal 20% more damage.
| |
|
Final Blow
|
Press Light Attack at the end of raging torrent to deal a final attack dealing 120% weapon damage.
| |
|
Aggressive Approach
|
Hitting a target with Raging Torrent grants Haste, increasing movement speed by 20% for 6 seconds.
| |
|
Raging Torrent
|
Perform four fast attacks each dealing 90% weapon damage.
| |
|
Crippling Strikes
|
If Feral Rush hits a target in the back, it causes Root, immobilizing target for 2 seconds.
| |
|
Dispatch
|
If target is below 30% health, Feral Rush deals 20% more damage.
| |
|
Feral Rush
|
A sprinting melee attack that causes the player to leap forward, hitting twice. The first hit deals 114.99999999999999% and the 2nd deals 130% weapon damage.
| |
|
Uninterruptible Berserk
|
While in Berserk, your attacks are uninterruptible during Berserk and you can't be staggered.
| |
|
Berserking Purge
|
Triggering Berserk removes all Crowd Control effects (Stuns, Slows, Roots) from the player.
| |
|
Berserking Refresh
|
While Berserk is active, gain a portion of your health back every 4 seconds to a max of 30% of max HP.
| |
|
On The Hunt
|
Increases movement speed by 20% while in Berserk Mode.
| |
|
Berserk
|
Triggers a Berserk Mode that increases all attack damage by 20% while active. Berserk Mode will be active for 12 seconds. Cooldown will trigger once Berserk ends.
Taunt Gem Compatible: If you have a Carnelian gem equiped in your hatchet, This ability cause a 8s taunts to all enemies within 8m. (Taunt causes monsters to focus only on you.)
| |