Berserker

Total: 19
Title
Title Description Tier
Defy Death When you receive lethal damage: Avoid death, reduce to 50 HP and gain immortality for 3 seconds. (75s cooldown)
Frenzied Purge When hitting an enemy while your health is below 30%: Removes all Bleed, Burn, and Poison DoT effects from the player. (60 second cooldown)
Fortifying Strikes Hitting the same target with 3 light attacks grants Fortify, increasing damage absorption by 15% for 3 seconds.
Against All Odds Increase base damage by 10% for every enemy within 5 meters of player.
Desperate Refresh All cooldowns are reduced by 2% when hitting an enemy with an attack while your HP is below 30%
Relentless Fury After a successful Heavy attack: gain Empower granting a 30% damage increase for 3 seconds or after 4 attacks.
Accumulated Power After 3 successful light attacks against the same target: gain Empower, granting a 30% damage increase for 3 seconds or until the next attack.
Enraged Strikes If target is below 30% health. Light and Heavy attacks deal 20% more damage.
Final Blow Press Light Attack at the end of raging torrent to deal a final attack dealing 120% weapon damage.
Aggressive Approach Hitting a target with Raging Torrent grants Haste, increasing movement speed by 20% for 6 seconds.
Raging Torrent Perform four fast attacks each dealing 90% weapon damage.
Crippling Strikes If Feral Rush hits a target in the back, it causes Root, immobilizing target for 2 seconds.
Dispatch If target is below 30% health, Feral Rush deals 20% more damage.
Feral Rush A sprinting melee attack that causes the player to leap forward, hitting twice. The first hit deals 114.99999999999999% and the 2nd deals 130% weapon damage.
Uninterruptible Berserk While in Berserk, your attacks are uninterruptible during Berserk and you can't be staggered.
Berserking Purge Triggering Berserk removes all Crowd Control effects (Stuns, Slows, Roots) from the player.
Berserking Refresh While Berserk is active, gain a portion of your health back every 4 seconds to a max of 30% of max HP.
On The Hunt Increases movement speed by 20% while in Berserk Mode.
Berserk Triggers a Berserk Mode that increases all attack damage by 20% while active. Berserk Mode will be active for 12 seconds. Cooldown will trigger once Berserk ends. Taunt Gem Compatible: If you have a Carnelian gem equiped in your hatchet, This ability cause a 8s taunts to all enemies within 8m. (Taunt causes monsters to focus only on you.)