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Runes of Helios
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Casting a fire spell places a 2m rune on the ground increasing your spell damage by 30% while standing in the rune. The rune lasts for 7s. (Cooldown 30s).
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Prophet of a Fire God
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While holding a Fire Staff, your critical strike damage is increasd by 20%.
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Clear Casting
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If you haven't taken damage in the last 3s, deal 10% more damage.
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Spellslinger
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Your abilities gain an extra 15% chance to critical strike.
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Singe
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When you get a Critical Hit with the Fire Staff, cause burning, dealing 3% weapon damage each second for 6s.
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Flare
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Heavy Attacks no longer consume mana.
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Clear Mind
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While above 50% mana: you gain 10% Empower. (Empower increases damage.)
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Fiery Restoration
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Heavy Attacks reduce Fire Staff cooldowns by -10% on hit.
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Spell Focus
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Heavy Attacks restore 5% of your max mana on hit.
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Catch
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Direct hits with Fireball give you 10% of your max mana and reduces your Fire Staff cooldowns by 7.000000000000001%.
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Scorched Earth
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Fireball's burning field persists for 9s.
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Fireball
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Fire off a heavy fireball that deals 140% weapon damage on impact and leave a 3m burning field that lasts 6s. The burning field dealing 10% weapon damage each second.
Costs 25 Mana.
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Judgment of Helios
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All hits after the initial impact now deal 25% weapon damage.
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Fiery Determination
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Adds Grit while casting Meteor Shower. \n\n(Grit is an added stagger resistance that stops attacks from being interrupted by reactions)
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Immolation
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The initial hit of Meteor Shower gives you 1% of your max mana for each target hit.
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Meteor Shower
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Channel a spell that rains down meteors, dealing 34% weapon damage on initial impact and an additional 20% weapon damage per second while targets remain in the AOE.
Costs 5 Mana Per Second (30 total mana at full cast).
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Arson's Advantage
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Gain 10% of your max mana per enemy hit by Pillar of Fire.
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First Strike
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Pillar of Fire deals 40% more damage to foes at full health.
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Pillar of Fire
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A targeted spell that deals 134% weapon damage.
Costs 15 Mana.
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