Fire Mage

Total: 19
Title
Title Description Tier
Runes of Helios Casting a fire spell places a 2m rune on the ground increasing your spell damage by 30% while standing in the rune. The rune lasts for 7s. (Cooldown 30s).
Prophet of a Fire God While holding a Fire Staff, your critical strike damage is increasd by 20%.
Clear Casting If you haven't taken damage in the last 3s, deal 10% more damage.
Spellslinger Your abilities gain an extra 15% chance to critical strike.
Singe When you get a Critical Hit with the Fire Staff, cause burning, dealing 3% weapon damage each second for 6s.
Flare Heavy Attacks no longer consume mana.
Clear Mind While above 50% mana: you gain 10% Empower. (Empower increases damage.)
Fiery Restoration Heavy Attacks reduce Fire Staff cooldowns by -10% on hit.
Spell Focus Heavy Attacks restore 5% of your max mana on hit.
Catch Direct hits with Fireball give you 10% of your max mana and reduces your Fire Staff cooldowns by 7.000000000000001%.
Scorched Earth Fireball's burning field persists for 9s.
Fireball Fire off a heavy fireball that deals 140% weapon damage on impact and leave a 3m burning field that lasts 6s. The burning field dealing 10% weapon damage each second. Costs 25 Mana.
Judgment of Helios All hits after the initial impact now deal 25% weapon damage.
Fiery Determination Adds Grit while casting Meteor Shower. \n\n(Grit is an added stagger resistance that stops attacks from being interrupted by reactions)
Immolation The initial hit of Meteor Shower gives you 1% of your max mana for each target hit.
Meteor Shower Channel a spell that rains down meteors, dealing 34% weapon damage on initial impact and an additional 20% weapon damage per second while targets remain in the AOE. Costs 5 Mana Per Second (30 total mana at full cast).
Arson's Advantage Gain 10% of your max mana per enemy hit by Pillar of Fire.
First Strike Pillar of Fire deals 40% more damage to foes at full health.
Pillar of Fire A targeted spell that deals 134% weapon damage. Costs 15 Mana.