Healing

Total: 19
Title
Title Description Tier
Divine Blessing When you heal an ally if their health is below 50%: heal for 30% more
Intensify Heavy Attacks give you increase healing by 10% for 10s (max 3 stacks.)
Sacred Protection While holding a lifestaff: increase the amount of incoming healing to all friendlies in your group by 5%
Enchanted Justice When hit in battle activate a healing aura for you and nearby friends in a 4m radius healing for 10% weapon damage each second for 6s. (cooldown 120s).
Desperate Speed When you heal an ally with less than 50% health, Life Staff ability's cooldowns are reduced by -10%. (Can only be triggered once every 5 seconds)
Revitalize When you hit with a light attack reduce all your cooldowns by -5%
Blissful Touch Light attacks now heal target for 20% weapon damage when passing through an ally.
Mending Touch Lifestaffs Heavy Attack now removes 1 debuff when passing through an ally.
Absolved Lifestaffs Light and Heavy attack no longer take mana.
Purify Splash of Light also removes 1 debuff.
Shared Recovery If you heal a target below 50% health gain 3% of your max mana.
Splash of Light You and all group members within 100m are healed for 50% weapon damage. Costs 15 Mana.
Blessed While allies are in Sacred Ground they are healed for 50% more from all healing.
Holy Ground Regenerate Stamina and Mana 100% faster while in Sacred Ground.
Sacred Ground Create an area on the ground that lasts for 15s and heals 20% weapon damage every second. Costs 15 Mana.
Rebound If 2nd target is below 50% health heal another ally within 8m of that ally.
Shared Struggle If target is below 50% health heal one additional ally within 8m for the same amount
Privilege Divine Embrace costs 20 Mana.
Divine Embrace Heal target for 150% weapon damage. Costs 25 Mana.