Perks

Perks are special traits of the items in the New World MMORPG. They add different bonuses to the characteristics of your character. That means you can have items with the traits that suit your character in the best possible way.

The number of perks on the item determines its Rarity. There are 5 levels of Rarity in New World MMORPG:

  • Common [Grey] – 0 perks
  • Uncommon [Green] – 1 perk
  • Rare [Blue] – 2 perks
  • Epic [Purple] – 3 perks
  • Legendary [Orange] - Named and Legendary items have curated Perks and fixed Gear Scores

As you see the coolest items may have 3 or more additional traits that can make your character much stronger!

It's important to know that the bonuses you receive from Gems are not affecting the Rarity level. If you insert a gem in an empty gem slot the rarity of the item will not change.

How to add an extra Perk?

Right now it is impossible to add a new perk to an existing item or modify the list of bonuses. But crafters may affect the probability of making an item with an additional trait by using Azoth. There is a special slot for Azoth in crafting menu. The more Azoth you spend for crafting an item the higher the chance of obtaining an item with additional characteristics is.

Unfortunately, it's impossible to control the process and all the additional traits are added to an item randomly. You may spend a lot of resources if you are aiming to craft an item with a certain trait.

Perks List

The list below shows all the bonuses the item may have. Use this list to plan your character's itemization.

Total: 389
Title
Title Description Tier
Armorer Mastery +5.0 Minimum Armorer Crafted Item Quality.
Arcanist Mastery +5.0 Minimum Arcanist Crafted Item Quality.
Refreshing Toast Potions cooldown 28.2% faster.
Duplicating Toast When you drink a potion 14.1% chance it doesn't consume.
Purifying Toast When you drink a regeneration potion lose 1 debuff.
Mana Toast When you drink a health potion gain 31.2 mana.
Healthy Toast When you drink a mana potion gain 9.4% of your max health.
Evasive Reduce the generation of threat by -50% for 5 seconds after performing a dodge.
Beloved You generate 14.1% less threat.
Despised You generate 14.1% more threat.
Nimble +9.5% stamina regen.
Focused +9.5 mana regen.
Regenerating You gain 0.5% health every second.
Sacred +8.5% Outgoing Healing.
Brillant You have +9.5% max mana.
Hearty You have 9.5% Max stamina.
Infected Disease you apply lasts 6.6% longer.
Enfeebling Weaken you apply lasts 6.6% longer.
Crippling Slow you apply lasts 6.6% longer.
Burning Burning you apply lasts 6.6% longer.