Perks

Perks are special traits of the items in the New World MMORPG. They add different bonuses to the characteristics of your character. That means you can have items with the traits that suit your character in the best possible way.

The number of perks on the item determines its Rarity. There are 5 levels of Rarity in New World MMORPG:

  • Common [Grey] – 0 perks
  • Uncommon [Green] – 1 perk
  • Rare [Blue] – 2 perks
  • Epic [Purple] – 3 perks
  • Legendary [Orange] - Named and Legendary items have curated Perks and fixed Gear Scores

As you see the coolest items may have 3 or more additional traits that can make your character much stronger!

It's important to know that the bonuses you receive from Gems are not affecting the Rarity level. If you insert a gem in an empty gem slot the rarity of the item will not change.

How to add an extra Perk?

Right now it is impossible to add a new perk to an existing item or modify the list of bonuses. But crafters may affect the probability of making an item with an additional trait by using Azoth. There is a special slot for Azoth in crafting menu. The more Azoth you spend for crafting an item the higher the chance of obtaining an item with additional characteristics is.

Unfortunately, it's impossible to control the process and all the additional traits are added to an item randomly. You may spend a lot of resources if you are aiming to craft an item with a certain trait.

Perks List

The list below shows all the bonuses the item may have. Use this list to plan your character's itemization.

Total: 389
Title
Title Description Tier
Daytime Colossus III Large boost to chance of catching larger fish during daytime.
Daytime Colossus II Medium boost to chance of catching larger fish during daytime.
Daytime Colossus I Small boost to chance of catching larger fish during daytime.
Moons Reach III +15% Cast Distance during nighttime.
Moons Reach II +10% Cast Distance during nighttime.
Moons Reach I +5% Cast Distance during nighttime.
Suns Reach III +15% Cast Distance during daytime.
Suns Reach II +10% Cast Distance during daytime.
Suns Reach I +5% Cast Distance during daytime.
Freshwaters Brawn III +20% Line Strength in freshwater.
Freshwaters Brawn II +15% Line Strength in freshwater.
Freshwaters Brawn I +10% Line Strength in freshwater.
Saltwaters Brawn III +20% Line Strength in saltwater.
Saltwaters Brawn II +15% Line Strength in saltwater.
Saltwaters Brawn I +10% Line Strength in saltwater.
Sturdy III 50% Durability.
Sturdy II 20% Durability.
Sturdy I 10% Durability.
Lucky Night III Large boost to chance of catching better fish during nighttime.
Lucky Night II Medium boost to chance of catching better fish during nighttime.